Hey, I’m Vincent!
I’m this guy behind the camera. In the last 15 years, I have occupied different positions related to 3D Tech Art. It all started in the videogame industry, where I began as a tech artist to end as Art Technical development Manager. On the way, I discovered Substance Designer from then Allegorithmic, now Adobe: I started learning it, and making tutorials, and interacting a lot with the community & the team. I finally joined the team in 2016 as a Senior Technical Artist and Community Manager, taking care of the Substance 3D Community at large and I have doing this for almost 7 years. I am now Senior Product Evangelist at Adobe, and my goal remains the same: help the community get the best experience with the Substance 3D ecosystem, by creating some tools, producing livestreams, tutorials, and anything that could make your artist life better! If you have any questions or suggestions, feel free to contact me here, or in your favorite social network 😉
Senior producT evangelist