“Iray member” Since the announce of Iray integration within Substance Designer at SIGGRAPH this August, All the Allego-community was waiting for the 5.3 update that would bring the awesome new rendering engine directly in[…]
Month: October 2015
tone mapping substance creation (wip)
What is Tone mapping ? I have been thinking about making something like this for a while… If you are not familiar with color grading, tone mapping and LUT files, this is a technique that[…]
Contest : Make a procedural Material with SD5 !
Allegorithmic just launched a procedural texture contest with Nvidia as partner : some Quadro GPUs for the winners 🙂 It is an excellent pretext to train a bit and to discover the new Substance Share[…]