Another tutorial that can be useful to keep a decal independant from the main texture, while adding the ability to transfer it onto a new UV set. OK it may seem weird like that, but[…]
Month: June 2015
Tutorial: Fake the lighting into the diffuse
In these two videos, you are going to learn how to make a light with the pixel processor node (yes, this one again :-)) It can be quite useful for mobile games where you cannot[…]