Just a small test within Unity and with ShaderForge to make a mobile terrain shader.
Here is some examples of what is possible to do with the light node… On the last one, I added an emissive and SSS effect as well 🙂
The pixel processor is starting to become my swiss army knife in Substance Designer 🙂 Here I used it to make a light node. Nothing new as there is already a light node, but hey,[…]
Here a 2 part tutorial that shows you how to use the pixel processor node to make the pixel processor node. There is a third bonus video to get this work with a FX-map as[…]