Here is a (big) tutorial serie : 9 videos that details how to build a terrain maker inside Substance Designer. It is divided in three main parts: Creating a mountain painter. Creating an ocean maker.[…]
Month: March 2015
Normal map rotator
I was really happy when I managed to do this one, because rotating normal maps has always been tricky (yet sometimes mandatory). So now I consider this problem as solved 🙂
Procedural Terrain and Ocean test
Another test within Substance Designer… I wanted to see if there is ways to generate interestings terrain models… There is definitely something to explore there…
Another way to use the dynamic gradient…
The Dynamic Gradient node was one of the new features of Substance Designer 5. Here is a way to use it: